Finding Land There are hundreds of worlds in the Activeworlds universe. However, the vast majority of these are not open to public building. Most of them are privately owned by citizens who wanted precise control of the environment. This is not to say that land is hard to come by. AWCom provides several public building worlds, including Alphaworld, Yellowstone, Mars, and many others. Of these "public" worlds, by far the most popular is Alphaworld, which appears in the world list as "AW." This tutorial will focus on building in Alphaworld, because that's where almost everyone gets started. Many people never build anywhere else. Also, Alphaworld is still the largest world, meaning that it still has the largest amount of available space. On the other hand, Alphaworld also the oldest world. Which means that the best spots were all taken years ago. Here is a satellite photo of Alphaworld:
The center of the square is Alphaworld's Ground Zero,
The world is not built solid. There is lots of open space
left. Try typing in random coordinates and seeing if you find open space. If that's
too disorderly for your taste, start at GZ and teleport along one line until you find
some open space. For example, start at
Another tactic you might try is using the Alphaworld Mapper's QuickNav to survey potential sites from orbit. Type the coords you're interested in into the text box and the mapper will generate a map of the area for you. The coords are just like you'd use to teleport with in Activeworlds. Once you're looking at a map, you can zoom in and out and shift in any direction. Just keep sweeping over areas and you'll find a spot.
What to look for in a potential site |
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